Contents - Index


Entering a manual game with BallStat



There are 2 ways to keep score, using BallStat or using BallScore.

Use BallStat if you want to copy the totalled stats out of your scorebook and manually enter them into BallStat. This is the method most programs have been using for years.

BallScore is an electronic version of your paper scorebook. You keep score with BallScore just like you would keep score with a paper scorebook. When your done scoring a game with BallScore you export each scoresheet to your disk in a format that BallStat can read. Then you run BallStat and import the scoresheet containing all the stats from the game using the Match up Wizard. BallScore has the advantage of calculating all the stats for you including advanced fielding and situation stats.

Note: BallScore now has a Direct Export method of exporting stats to BallStat which is the recommended method.

If you are not familiar with how to score a game then you may want to use the BallStat method.


  How to enter stats with BallStat is described below.

If you are not using BallScore you can enter games manually with BallStat. To setup your league follow this order:

1) Create a league (File/Create new league
2) Add your teams (Add/Team
3) Add your players (Add/Player
4) Add your games (Database/Games/Enter player game stats)


> Select Database/Games/Enter player game stats from the main menu.

> Select the team you want to enter stats for. The Setup dialog appears.

> The new score keeping system in BallStat uses a convenient dialog box with tabs at the top to easily change between screens. The setup screen should be filled in before continuing on to the other screens. After completing the setup screen you may tab freely between all 11 screens. All screens that can be tabbed to are described below.

> Enter all game stats from your scorebook or other source. Use the Summary screen often to check the validity of your data.

> After all data has been entered and you are sure it is correct click the Ok button at the bottom of the screen. All stats will then be entered into the BallStat database you selected. Clicking Cancel will leave the game entry process and you will lose all data entered.



  The Setup screen

PURPOSE : To select all game variables and opposing pitchers

Fill out all relevant data on the setup screen before tabbing to the other screens. If you want to track batting stats against each pitcher in your league be sure to select all the opposing pitchers who pitched in the game. You can add opposing pitchers using the Add new pitcher button.

Most information on the setup screen is optional but omitting data will restrict the type of reports you can use later on. It is best to fill in or select as much information that you can.

Select or create a lineup if you want to be able to see how a batter does at each batting position as your season progresses. You can also add locations and opponents by clicking the appropriate buttons. Make sure you have the correct database selected so the game stats will be saved to the correct database.


  Batting screen

Purpose: To enter all player batting statistics including batting stats against each opposing pitcher.

Enter all game batting stats for each player using the << >> or Select buttons to move from player to player. If you selected opposing pitchers on the setup screen then use the Next button to move to the next opposing pitcher. You do not have to track all the different stats provided, only the ones that interest you. However the more stats you do track the more complex reports that can be created. Be careful to note whether you are entering At Bats or Plate Appearances ( the first stat box). If you make illegal entries you will be warned when attempting to tab to another screen.

If you created a starting lineup on the setup screen the Order button will appear at the bottom of the screen. Use this button to select the next player in the batting order. This button will also insert the correct batting order position in the BOP box.


  Pitching screen

Purpose: To enter all player pitching statistics.

Enter all game pitching stats for each player using the << >> or Select buttons to move from player to player. You do not have to track all the different stats provided, only the ones that interest you. However the more stats you do track the more complex reports that can be created.If you make illegal entries you will be warned when attempting to tab to another screen.

Note: You must track Opponents At Bats (OAB) to have BallStat correctly figure Opponents Batting Average and Total Batters Faced, otherwise these stats will be estimated.

Pitching Order is the order in which the pitcher entered the game. The starting pitcher would be 0, the next pitcher 1 and so forth. This allows the pitchers to be shown in the correct order when displaying box scores.



  Fielding screen

Purpose: To enter all player fielding statistics. If you choose to track advanced fielding stats then this screen will not accept entries but will display the totals of the advanced fielding screen.

Enter all game fielding stats for each player using the << >> or Select buttons to move from player to player. You do not have to track all the different stats provided, only the ones that interest you. 


  Advanced Fielding screen

Purpose: To enter all advanced fielding statistics. If you choose to not track advanced fielding stats  (on the options screen) then this screen will be disabled and will not accept any entries.

Enter all game advanced fielding stats for each player using the << >> or Select buttons to move from player to player. You do not have to track all the different stats provided, only the ones that interest you. 



  User screen

Purpose: To enter user-defined statistics. 

Enter all game user-defined stats for each player using the << >> or Select buttons to move from player to player. You do not have to track all the different stats provided, only the ones that interest you. 



  Situation screen

Purpose: To enter situation statistics.

Enter all game situation stats for each player using the << >> or Select buttons to move from player to player. You do not have to track all the different stats provided, only the ones that interest you. 



  Summary screen

Purpose: To display the player individual and team total statistics of the stats entered with the above 6 screens. This screen should be used frequently to verify that all statistics are entered correctly.

Select the summary report you wish to view from the drop down box at the top of the screen. Use this screen to verify the data you have entered. These screens are updated every time you click the Summary tab so the data shown is always current.

Check the Compress records box to show a players total batting stats instead of his stats versus each individual pitcher. If you are not tracking stats against opposing pitchers then this box is not needed.



  Comments screen

Purpose: To enter any comments about the game. Any comments entered here will be saved when the game stats are saved.

Enter as many comments about the game as you wish. When finished just tab to another screen.


  Line score screen

Purpose: To enter the inning by inning score of the game plus the total runs, hits and errors by both teams.

Enter all runs scored in the game into the correct innings. Make sure the total runs equal the sum of all innings for both teams. Total runs and hits will be filled in automatically from the data you have entered on the batting and pitching screens. 


  Options screen

Purpose: To set options that are used to configure the way data entry behaves.

Keep cursor on current field
Check this box to keep the cursor in the same stat filed when changing players. If this box is not checked the cursor will return to the first stat field every time you change players.

Use standard fielding statistics
Check this box if you do not want to track advanced fielding stats. If this box is checked then the advanced fielding screen will not allow any data entries.

Use floating keypad
Checking this box will make a floating keypad appear below the current stat box. This keypad will allow you to use your mouse instead of the keyboard for data entry.

Check conflicts before changing players
Check this box to have Ballstat check for invalid data entries when switching screens or players.