Roster and Lineup Manager (RLM)
About the RLM
Using the RLM to setup a game
Setting the game date
Setting game conditions
Setting game umpires
Creating a roster
Loading a roster
Creating and loading lineups
Setting the lineup defensively
Editing, removing and deleting players
Start the RLM at anytime by pressing Ctrl+J, selecting Lineup/Lineup manager from the main menu or by clicking the button.
Do NOT use the RLM to insert new pitchers, pinch hitters, pinch runners or re-entered players.
To start scoring a new game with BallScore:
If you clicked the Game Setup button when first starting BallScore you can skip the 4 steps below and start setting up your teams using the RLM.
1. Select File/New from the main menu then click Yes to clear both scoresheets.
2. Press Ctrl+J or click the RLM button to use the Roster and Lineup Manager to setup the visiting team.
3. Flip the scorebook and use the RLM to setup the home team.
4. Play ball!
Before scoring games with BallScore you must setup your rosters and lineups. The Roster and Lineup Manager (RLM) allows you to set game dates, umpires, conditions, load and save rosters and lineups, delete and edit players, set defenses and manage all aspects of your game lineup - before and during the game.
Game setup now consists of using the RLM for each team. You can add each batter to the lineup as they come to the plate or enter the entire lineup before the game starts (recommended). It is also a good idea to set the minimum number of batters in a lineup using the preferences dialog (Edit/Preferences from main menu). This will help make sure the cursor returns to the top of the lineup at the right time. You will be able to enter more than the minimum number of batters in a lineup but not less.
The Number of batters in this lineup box should be set to the correct value as soon as possible. When creating a new lineup from scratch this value will be the same as the minimum number of batters in a lineup (see above).
To start the RLM press Ctrl+J or click the RLM button on the scoresheet or toolbar.
Using the RLM to setup a game
Setting the game date (Alt+D)
Setting dates with BallStat/BallScore is now easier than ever. A date consists of the day, month and year. The day of the week will be changed automatically as you change any of the other three items. To set the game date with the RLM press ALT+D.
How to set the date with your mouse:
1) Click on the down arrow in the date control and a calendar will appear.
2) If the correct month and year are already displayed simply click on the correct day.
3) To go to the previous month click the left arrow button or use the up arrow on the keyboard.
4) To go to the next month click on the right arrow button or use the down arrow on the keyboard.
5) Use the up, down, right and left arrows on the keyboard to change the day of the month.
6) To select the month click on the month and select from the list that appears.
7) To select the year click on the year and enter the correct year or use the up and down arrows.
How to set the date with the keyboard:
1) Use the right and left arrow keys to rotate between the day, month and year.
2) Use the up and down arrow keys to increase or decrease the values of the highlighted item.
3) When an item is highlighted you can also simply enter its value using the keyboard.
You can select any date from the year 1752 to the year 9999.
Setting game conditions (Alt+8 or Set conditions button)
1) For sky and wind conditions type in your condition or select a condition from the list.
2) Enter the current game time temperature.
3) Use the drop down lists to set the start time of the game.
4) When the game is over use the drop down list to set the elapsed time of the game.
5) Enter the official attendance.
Click Done when all your conditions have been selected.
Setting game umpires (Alt+9 or Set umpires button)
You can type in the name of each umpire or select a previously entered umpire from the list. Note that the first umpire in each list is blank if you need to reset an umpire to a blank line. Click Done when you have finished selecting all your umpires.
If you have not created your roster yet then follow these steps:
Add all players at once:
1) Click the Create New Roster button.
2) Enter a team name. Do not use illegal characters such as slashes, quotes or punctuation marks.
3) Enter all your players.
4) Click Save Roster.
5) The Save Roster dialog box appears so you can assign a filename for this team. Type a filename for your team making sure it ends with the .ros extension ( Ex: My Team.ros ). Click Save.
This function will only create the roster not load it into BallScore. After closing this screen use the Load Roster button on the RLM screen to load your roster into BallScore.
One player at a time:
1) Press ALT+M and enter the name of the team you are going to create. Do not use illegal characters such as slashes, quotes or punctuation marks.
2) Press ALT+Y or click the Add player button to add your first player. Fill out all requested information for the player then press the Add button.
3) The Save Roster dialog box appears so you can assign a filename for this team. Type a filename for your team making sure it ends with the .ros extension ( Ex: My Team.ros ). Click Save.
4) Repeat step 2 until all your players have been added to the roster.
If your roster already exists:
1) Press Alt+X or click the Load Roster button. Browse to the folder that contains your roster then select the roster you want. Click Open. All the players on the roster you selected will appear in the players list. BallScore will also recognize and open rosters from www.retrosheet.org.
Creating a lineup
Creating a lineup is as simple as selecting each player, his fielding position, then inserting him in the correct spot in the lineup. For players who bat but are not starting in the field use the EX position. If you have created lineups before then you can load a lineup by pressing Alt+N or by clicking the Load Lineup button. To remove a player from the lineup select the player in the lineup then press Alt+R or click the Remove selected player button. To create a new lineup follow the steps below.
1) Press Alt+P then use the arrow keys to select the player you want.
2) Press Alt+S then use the arrow keys to select the position the player will play.
3) Press Alt+L then use the arrow keys to select the spot in the lineup to insert the selected player.
4) Press Alt+E or click the Place selected player button to insert the player in the lineup.
5) Repeat until all players are inserted into the lineup.
Sometimes it is quicker to load a previous lineup, then remove unwanted players and insert new ones. You will be notified if you try to place the same player in the lineup more than once. You can save the current lineup for future use by pressing Alt+I or clicking the Save lineup button. You will also be notified if the exact same lineup was already saved.
If you are using a mouse you can double click any of the 3 lists to insert the selected player at the selected position into the selected spot in the lineup.
When finished press Alt+O or click the Ok button.
Other functions of the RLM
Editing players (Alt+D)
Use the RLM to edit a players information by selecting the player in the players list and pressing Alt+D or clicking the Edit selected player button. Make your changes then click Save.
Removing players from the lineup (Alt+R)
To remove a player from the current lineup select the player in the lineup and press Alt+R or click the Remove selected player button.
Deleting players from the roster (Alt+A)
To remove a player from the current roster select the player in the player list and press Alt+A or click the Delete selected player button. The next player to be added to the roster will be inserted into the deleted players spot.
Changing the displayed position in the lineup
The lineup will usually display each players starting position in the field for the entire game. You can manually change the position displayed by selecting the player in the lineup to change then clicking the Change displayed position only button. This does NOT affect a players current position, just the position you want displayed on the scoresheet.