Contents - Index


Learn the basics


 

There are a few basic rules that hold true throughout scoring your game. Most scoring errors will result from not following these rules.

 

Cells

A BallScore scoresheet consists of 640 scoring cells. You can use the arrow keys to move from one cell or another when needed. However, most of the time the cursor will move automatically and should be left alone. You can adjust how many cells are displayed on the screen by changing the cell width (File/BallScore properties/Fonts-Cells tab).

 

The cursor - Most of the time the cursor is controlled by BallScore and you should not move it. When scoring any event the cursor should be on the current batter. If the cursor is not on the current batter you will see several warnings. Scoring an event with the cursor on the wrong cell can result in an incorrect scorebook. If you have to move the cursor to make a correction or assign a credit be sure to move it back before scoring the next event. 

 

Always score the batter first. Once the batter reaches first base safely he then becomes a runner. Follow the logical sequence of each event when scoring and don't start scoring until the play is over. Some plays may have to be scored in 2 steps - How the batter reached first then how the batter (now runner) reached second or beyond. 

 

Don't edit cells if you don't have to - Use the backspace key or the Undo button to undo scoring errors that are noticed right away. You can undo a scoresheet as far back as you need. 

 

Bat-Arounds - To add another column to an inning because a team batted around select Inning/Insert inning for bat-around from the main menu. You can also click the inning number above the inning in which you wish to insert the bat-around.